About Mouse Hong Kong
Tournament Ready Gaming Mouse
The Razer Mamba Tournament Edition gaming mouse is a variant of the original Razer Mamba wireless gaming mouse. The Razer Mamba Tournament Edition differs in three different features: It is now wired instead of wireless, it has a lighting zone in the Razer logo, and it also cuts out the adjustable click force feature found on the wireless Mamba. The extra lighting may make the Mamba Tournament Edition a little bit prettier, but the great feature here is in the wire.
Gamers tend to prefer wired gaming mice over wireless ones because of possibly low latency when it comes to transferring data from the mouse to the computer. A wired mouse eliminates this entirely by offering up to 1000hz in polling rate for ultimate response times.
Superior Ergonomics for Superior Comfort
The Razer Mamba Tournament Edition has been designed to facilitate for the most natural in hand positions on a gaming mouse. The mouse starts and ends with a gentle curve on its body, fitting naturally into the palm of our hands. The buttons are also designed with subtle accents to guide our fingers to sit naturally on both left and right clicks. The sides also have rubber grips to make it easier for gamers to lift the mouse in intense tournaments and training sessions.
Chroma Powered – Razer Mamba Tournament Edition Hong Kong
Like almost every single Razer product these days, the Razer Mamba Tournament Edition brings to the masses the power of Razer’s RGB lighting solution, Razer Chroma. The Razer Mamba Tournament Edition blazes to life when you plug it in, with over 16.8 million possible colours flowing through the sides of the gaming mouse, the mouse wheel, and the iconic Razer triple-headed snake logo.
Razer Chroma enables users and gamers to add a level of personalization to their gaming peripherals, letting the devices light up with their favourite shade of colour. Razer Chroma also has built-in lighting integration with several different video games; lights on the Mamba and other Razer Chroma peripherals will react alongside in-game actions.